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Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).
CLIP has been used in various domains beyond its original purpose: Image Featurizer: CLIP's image encoder can be adapted as a pre-trained image featurizer. This can then be fed into other AI models. [1] Text-to-Image Generation: Models like Stable Diffusion use CLIP's text encoder to transform text prompts into embeddings for image generation. [3]
An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.
A sample autonomous pattern from Lenia. An animation showing the movement of a glider in Lenia. Lenia is a family of cellular automata created by Bert Wang-Chak Chan. [1] [2] [3] It is intended to be a continuous generalization of Conway's Game of Life, with continuous states, space and time.
The size of the simulation box must also be large enough to prevent periodic artifacts from occurring due to the unphysical topology of the simulation. In a box that is too small, a macromolecule may interact with its own image in a neighboring box, which is functionally equivalent to a molecule's "head" interacting with its own "tail".
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During the simulation, students act as corporate managers of their own companies that produce an imaginary product called Eco-Pen. The students use data such as simulated financial reports and market research to make decisions on product development , pricing, and production.