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The Bean Scripting Framework is a method of allowing the use of scripting in Java code. It provides a set of Java classes which provides support within Java applications for scripting languages, and also allows access to Java objects and methods .
BeanShell is a small, free, embeddable Java source interpreter with object scripting language features, written in Java. It runs in the Java Runtime Environment (JRE), dynamically executes standard Java syntax and extends it with common scripting conveniences such as loose types, commands, and method closures, like those in Perl and JavaScript.
JavaFX Script was a scripting language designed by Sun Microsystems, forming part of the JavaFX family of technologies on the Java Platform. JavaFX targeted the Rich Internet Application domain (competing with Adobe Flex and Microsoft Silverlight ), specializing in rapid development of visually rich applications for the desktop and mobile markets.
JavaPOS (short for Java for Point of Sale Devices), is a standard for interfacing point of sale (POS) software, written in Java, with the specialized hardware peripherals typically used to create a point-of-sale system. The advantages are reduced POS terminal costs, platform independence, and reduced administrative costs.
Unlike Java, a Groovy source code file can be executed as an (uncompiled) script, if it contains code outside any class definition, if it is a class with a main method, or if it is a Runnable or GroovyTestCase. A Groovy script is fully parsed, compiled, and generated before executing (similar to Python and Ruby).
Pnuts is a dynamic scripting language for the Java platform.It is designed to be used in a dual language system with the Java programming language.The goals of the Pnuts project are to provide a small, fast scripting language that has tight integration with the Java language.
Learn how to enable JavaScript in your browser to access additional AOL features and content.
An example to illustrate above concept, a developer might create a new button instance. If the button uses the default font, accessing its font "slot" (i.e., property or member variable) will return a value that is actually stored in ROM; the button instance in RAM does not have a value in its own font slot, so the prototype inheritance chain ...