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Alien Dalvik 2.0 was also revealed for iOS on an iPad, however unlike MeeGo and Meamo, this version ran from the cloud. [ 10 ] [ 11 ] [ 12 ] touchHLE is a compatibility layer (referred to as a “high-level emulator”) for Windows and macOS made by Andrea "hikari_no_yume" (Sweden) in early 2023 to run legacy 32-bit iOS software.
Higan is a free and open source emulator for multiple video game consoles, including the Super Nintendo Entertainment System.It was developed by Near.Originally called bsnes [4] (which was later reused for a new emulator by the same developer), the emulator is notable for attempting to emulate the original hardware as accurately as possible through low-level, cycle-accurate emulation and for ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).
BlueKeep (CVE-2019-0708) is a security vulnerability that was discovered in Microsoft's Remote Desktop Protocol (RDP) implementation, which allows for the possibility of remote code execution.
EternalBlue [5] is a computer exploit software developed by the U.S. National Security Agency (NSA). [6] It is based on a vulnerability in Microsoft Windows that allowed users to gain access to any number of computers connected to a network.
Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.
Blue Pill originally required AMD-V (Pacifica) virtualization support, but was later ported to support Intel VT-x (Vanderpool) as well. It was designed by Joanna Rutkowska and originally demonstrated at the Black Hat Briefings on August 3, 2006, with a reference implementation for the Microsoft Windows Vista kernel.