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  2. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.

  3. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    Asynchronous calls are present in multithreaded applications, event-driven applications, and in message-oriented middleware. Activation boxes, or method -call boxes, are opaque rectangles drawn on top of lifelines to represent that processes are being performed in response to the message (ExecutionSpecifications in UML ).

  4. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    The introduction of React Hooks with React 16.8 in February 2019 allowed developers to manage state and lifecycle behaviors within functional components, reducing the reliance on class components. This trend aligns with the broader industry movement towards functional programming and modular design.

  5. Selenium - Wikipedia

    en.wikipedia.org/wiki/Selenium

    Selenium is found in metal sulfide ores, where it substitutes for sulfur. Commercially, selenium is produced as a byproduct in the refining of these ores. Minerals that are pure selenide or selenate compounds are rare. The chief commercial uses for selenium today are glassmaking and pigments. Selenium is a semiconductor and is used in photocells.

  6. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 23 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  7. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O.

  8. Reaction video - Wikipedia

    en.wikipedia.org/wiki/Reaction_video

    A reaction video, or a react video, [1] is a video in which one or more persons react to something. Videos showing the emotional reactions, criticism or commentary of people viewing movies, television series episodes, film trailers, music videos, news, or other media are numerous and popular on online video hosting services such as YouTube and ...

  9. Asynchronous learning - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_learning

    Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. It uses resources that facilitate information sharing outside the constraints of time and place among a network of people. [ 1 ]