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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    For "one-dimensional" (single-indexed) arrays – vectors, sequence, strings etc. – the most common slicing operation is extraction of zero or more consecutive elements. Thus, if we have a vector containing elements (2, 5, 7, 3, 8, 6, 4, 1), and we want to create an array slice from the 3rd to the 6th items, we get (7, 3, 8, 6).

  3. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [1] array implements a compile-time non-resizable array.

  4. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    An array language simplifies programming but possibly at a cost known as the abstraction penalty. [3] [4] [5] Because the additions are performed in isolation from the rest of the coding, they may not produce the optimally most efficient code. (For example, additions of other elements of the same array may be subsequently encountered during the ...

  5. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    These operations are required to satisfy the axioms [5] get(set(A, I, V), I) = V get(set(A, I, V), J) = get(A, J) if I ≠ J. for any array state A, any value V, and any tuples I, J for which the operations are defined. The first axiom means that each element behaves like a variable.

  6. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In this example, class C can forward to any class that implements an interface I. Class C has a method to switch to another forwarder. Including the implements clauses improves type safety, because each class must implement the methods in the interface. The main tradeoff is more code.

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Thus, if the array is seen as a function on a set of possible index combinations, it is the dimension of the space of which its domain is a discrete subset. Thus a one-dimensional array is a list of data, a two-dimensional array is a rectangle of data, [12] a three-dimensional array a block of data, etc.

  8. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB. Blitz++ is a high-performance vector mathematics library written in C++.

  9. Index notation - Wikipedia

    en.wikipedia.org/wiki/Index_notation

    A vector treated as an array of numbers by writing as a row vector or column vector (whichever is used depends on convenience or context): = (), = Index notation allows indication of the elements of the array by simply writing a i, where the index i is known to run from 1 to n, because of n-dimensions. [1]