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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Option "TearFree" "boolean": disable or enable TearFree updates. This option forces X to perform all rendering to a back buffer before updating the actual display. It requires an extra memory allocation the same size as a framebuffer, the occasional extra copy, and requires Damage tracking.

  4. Talk:Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_G-Sync

    With time all the info on how G-Sync and other VRR method works has been removed from the article, so now if a user come here to understand how it works it will only learn that a special module is present in the monitor. I will move the "Criticism" section into the main one restoring all the technical info that has been removed.

  5. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The refresh rate is a type or part of lag that is the rate of a display to produce distinct picture, meassured in Hz (e.g. 60, 240 or 360, that is 16.7, 4.2 or 2.8 ms respectively). [ 6 ] Input-lag

  6. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    This helps remove stuttering delays caused by the video interface having to finish the current frame and screen tearing when starting a new frame in the middle of transmission (with vertical sync off). The range of refresh rates supported by the standard is based on the capabilities reported by the display. [5]

  7. Wikipedia:Bypass your cache - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache

    To disable the cache: Open Developer Tools (F12, Ctrl+⇧ Shift+I or Tools Developer Tools). Click on the horizontal ellipsis on the upper right corner of the Dev Tools interface and select "Settings" (Shortcut: F1). Check the "Disable Cache" check-box. Note: This method only works if the developer console remains open. Browser extensions are ...

  8. High-bandwidth Digital Content Protection - Wikipedia

    en.wikipedia.org/wiki/High-bandwidth_Digital...

    HDCP devices can create multiple keys, allowing each screen to operate, but the number varies from device to device; e.g., a Dish or Sky satellite receiver can generate 16 keys. [30] The technology sometimes causes handshaking problems where devices cannot establish a connection, especially with older high-definition displays.

  9. RSX Reality Synthesizer - Wikipedia

    en.wikipedia.org/wiki/RSX_Reality_Synthesizer

    The RSX 'Reality Synthesizer' on a PlayStation 3 motherboard. The RSX 'Reality Synthesizer ' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console.