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  2. Orthonormality - Wikipedia

    en.wikipedia.org/wiki/Orthonormality

    A unit vector means that the vector has a length of 1, which is also known as normalized. Orthogonal means that the vectors are all perpendicular to each other. A set of vectors form an orthonormal set if all vectors in the set are mutually orthogonal and all of unit length.

  3. Orthogonal coordinates - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_coordinates

    For example, the three-dimensional Cartesian coordinates (x, y, z) is an orthogonal coordinate system, since its coordinate surfaces x = constant, y = constant, and z = constant are planes that meet at right angles to one another, i.e., are perpendicular. Orthogonal coordinates are a special but extremely common case of curvilinear coordinates.

  4. Projection (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Projection_(linear_algebra)

    A square matrix is called a projection matrix if it is equal to its square, i.e. if =. [2]: p. 38 A square matrix is called an orthogonal projection matrix if = = for a real matrix, and respectively = = for a complex matrix, where denotes the transpose of and denotes the adjoint or Hermitian transpose of .

  5. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    Thus, the vector is parallel to , the vector is orthogonal to , and = +. The projection of a onto b can be decomposed into a direction and a scalar magnitude by writing it as a 1 = a 1 b ^ {\displaystyle \mathbf {a} _{1}=a_{1}\mathbf {\hat {b}} } where a 1 {\displaystyle a_{1}} is a scalar, called the scalar projection of a onto b , and bĖ‚ is ...

  6. Spherical harmonics - Wikipedia

    en.wikipedia.org/wiki/Spherical_harmonics

    The expansion coefficients are the analogs of Fourier coefficients, and can be obtained by multiplying the above equation by the complex conjugate of a spherical harmonic, integrating over the solid angle Ω, and utilizing the above orthogonality relationships. This is justified rigorously by basic Hilbert space theory.

  7. Sinc function - Wikipedia

    en.wikipedia.org/wiki/Sinc_function

    The product of 1-D sinc functions readily provides a multivariate sinc function for the square Cartesian grid : sinc C (x, y) = sinc(x) sinc(y), whose Fourier transform is the indicator function of a square in the frequency space (i.e., the brick wall defined in 2-D space).

  8. Skew coordinates - Wikipedia

    en.wikipedia.org/wiki/Skew_coordinates

    The simplest 3D case of a skew coordinate system is a Cartesian one where one of the axes (say the x axis) has been bent by some angle , staying orthogonal to one of the remaining two axes. For this example, the x axis of a Cartesian coordinate has been bent toward the z axis by , remaining orthogonal to the y axis.

  9. Orthogonal matrix - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_matrix

    The linear least squares problem is to find the x that minimizes ‖ Ax − b ‖, which is equivalent to projecting b to the subspace spanned by the columns of A. Assuming the columns of A (and hence R) are independent, the projection solution is found from A T Ax = A T b. Now A T A is square (n × n) and invertible, and also equal to R T R.