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Given a quadratic polynomial of the form + the numbers h and k may be interpreted as the Cartesian coordinates of the vertex (or stationary point) of the parabola. That is, h is the x -coordinate of the axis of symmetry (i.e. the axis of symmetry has equation x = h ), and k is the minimum value (or maximum value, if a < 0) of the quadratic ...
In mathematics, a quadratic equation is a polynomial equation of the second degree. The general form is + + =, where a ≠ 0. The quadratic equation on a number can be solved using the well-known quadratic formula, which can be derived by completing the square.
A similar but more complicated method works for cubic equations, which have three resolvents and a quadratic equation (the "resolving polynomial") relating and , which one can solve by the quadratic equation, and similarly for a quartic equation (degree 4), whose resolving polynomial is a cubic, which can in turn be solved. [14]
If a quadratic function is equated with zero, then the result is a quadratic equation. The solutions of a quadratic equation are the zeros (or roots) of the corresponding quadratic function, of which there can be two, one, or zero. The solutions are described by the quadratic formula. A quadratic polynomial or quadratic function can involve ...
Figure 1. Plots of quadratic function y = ax 2 + bx + c, varying each coefficient separately while the other coefficients are fixed (at values a = 1, b = 0, c = 0). A quadratic equation whose coefficients are real numbers can have either zero, one, or two distinct real-valued solutions, also called roots.
Another way to see this result is to note that any interpolating cubic polynomial can be expressed as the sum of the unique interpolating quadratic polynomial plus an arbitrarily scaled cubic polynomial that vanishes at all three points in the interval, and the integral of this second term vanishes because it is odd within the interval.
Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.
Finding the root of a linear polynomial (degree one) is easy and needs only one division: the general equation + = has solution = /. For quadratic polynomials (degree two), the quadratic formula produces a solution, but its numerical evaluation may require some care for ensuring numerical stability.