When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    Programming languages typically avoid or restrict asynchronous exception handling, for example C++ forbids raising exceptions from signal handlers, and Java has deprecated the use of its ThreadDeath exception that was used to allow one thread to stop another one. [52]

  3. Exception handling - Wikipedia

    en.wikipedia.org/wiki/Exception_handling

    The first hardware exception handling was found in the UNIVAC I from 1951. Arithmetic overflow executed two instructions at address 0 which could transfer control or fix up the result. [16] Software exception handling developed in the 1960s and 1970s. Exception handling was subsequently widely adopted by many programming languages from the ...

  4. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    A process flow diagram describing the construction of a structure chart by a so-called Subject Matter Experts (SME). [2]According to Wolber (2009), "a structure chart can be developed starting with the creating of a structure, which places the root of an upside-down tree which forms the structure chart.

  5. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions.

  6. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/wiki/Chain-of-responsibility...

    The Chain of Responsibility [2] design pattern is one of the twenty-three well-known GoF design patterns that describe common solutions to recurring design problems when designing flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  8. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    In computer science, a double-ended queue (abbreviated to deque, / d ɛ k / DEK [1]) is an abstract data type that generalizes a queue, for which elements can be added to or removed from either the front (head) or back (tail). [2]

  9. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    Although reserved as a keyword in Java, const is not used and has no function. [2] [26] For defining constants in Java, see the final keyword. goto Although reserved as a keyword in Java, goto is not used and has no function. [2] [26] strictfp (added in J2SE 1.2) [4] Although reserved as a keyword in Java, strictfp is obsolete, and no longer ...