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When a line is drawn connecting the dots the outline of an object is revealed. The puzzles frequently contain simple line art to enhance the image created or to assist in rendering a complex section of the image. Connect the dots puzzles are generally created for children. The use of numbers can be replaced with letters or other symbols.
One solution of the nine dots puzzle. It is possible to mark off the nine dots in four lines. [13] To do so, one goes outside the confines of the square area defined by the nine dots themselves. The phrase thinking outside the box, used by management consultants in the 1970s and 1980s, is a restatement of the solution strategy. According to ...
Dots and boxes is a pencil-and-paper game for two players (sometimes more). It was first published in the 19th century by French mathematician Édouard Lucas , who called it la pipopipette . [ 1 ] It has gone by many other names, [ 2 ] including dots and dashes , game of dots , [ 3 ] dot to dot grid , [ 4 ] boxes , [ 5 ] and pigs in a pen .
Domino games are similar in many respects to card games, but the generic device is instead a set of tiles called dominoes, which traditionally each have two ends, each with a given number of dots, or "pips", and each combination of two possible end values as it appears on a tile is unique in the set. The games played with dominoes largely ...
Connect the dots is a form of puzzle containing a sequence of numbered dots. Connect the Dots may also refer to: "Connect the Dots" (Rubicon), the fifth episode of Rubicon; Connect the Dots (Stacy Clark album), 2010; Connect the Dots (MisterWives album), 2017 "Connect the Dots" (song), a 2013 single by New Found Glory; Connecting the Dots, an ...
Pictionary (/ ˈ p ɪ k ʃ ən ər i /, US: /-ɛr i /) is a charades-inspired word-guessing game invented by Robert Angel with graphic design by Gary Everson and first published in 1985 by Angel Games Inc. [1] Angel Games licensed Pictionary to Western Publishing. Hasbro purchased the rights in 1994 after acquiring the games business of Western ...
In 2001, Pictionary was sold to Mattel. At that time they were in 60 countries and 45 languages, with 11 versions just in the US and a total of 32 million games sold worldwide. [citation needed] Angel developed another game adult board game called ThinkBlot. While the game was not as successful as Pictionary, it was still a hit for 2 years.
The "nine dots" puzzle (left) has the goal of linking all 9 dots using four straight lines or less, without lifting the pen. Its solution (right) is to draw those lines "outside the box". Since at least 1954, the nine dots puzzle has been used as a metaphor of the type "think beyond the boundary".