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I am nominating this for featured list because I believe it meets all aspects of the FL criteria and comprehensively covers GTA V ' s many year-end accolades. I had a peer review open prior to this nomination that got no comments and went stale, so I can only assume that this list is good to go all the way. CR 4 ZE (t • c) 02:20, 31 July 2014 ...
Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
Grand Theft Auto V: Rockstar North: PS4, XONE, WIN, PS5, XSX 2013-09-17 GTFO: 10 Chambers Collective WIN 2021-12-10 Gun Buster: Taito: Arcade 1992–08 Gungriffon Blaze: Game Arts, Capcom: PS2 2000-08-10 Gunman Chronicles: Rewolf Software WIN 2000-11-20 Gunmetal: Mad Genius Software: DOS, WIN 1998-08-31 H.U.R.L. Millennium Media Group: DOS 1995 ...
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PSGL is a rendering API available additionally to GCM and OpenGL for Sony's PlayStation 3.PSGL is based on OpenGL ES [1] and Nvidia's CG.A previous version of PSGL was available for the PlayStation 2 but was largely unused.
Logo's most-known feature is the turtle (derived originally from a robot of the same name), [5] an on-screen "cursor" that shows output from commands for movement and small retractable pen, together producing line graphics. It has traditionally been displayed either as a triangle or a turtle icon (though it can be represented by any icon).
He said Grand Theft Auto IV players "just rely on holding and shooting until a target is dead", so Grand Theft Auto V introduces a timer that breaks the lock on a target after a few seconds. [43] The team refined Red Dead Redemption ' s cover system for the game, with increased fluidity moving into and out of cover. [43]