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In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it.
In computer science, the general meaning of input is to provide or give something to the computer, in other words, when a computer or device is receiving a command or signal from outer sources, the event is referred to as input to the device. Some computer devices can also be categorized as input devices, [1] because devices are used to send ...
Input (computer science), the act of entering data into a computer or data processing system; Information, any data entered into a computer or data processing system; Input device; Input method; Input port (disambiguation) Input/output (I/O), in computing
A user presses a key which transfers information to a computer. In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones.
Any data input device that reads data from a card-shaped storage medium such as a memory card. [1] [2] [3] channel I/O A generic term that refers to a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. chipset. Also chip set.
HPC—High-Performance Computing; HPFS—High Performance File System; HSDPA—High-Speed Downlink Packet Access; HTC—High-Throughput Computing; HSM—Hierarchical Storage Management; HT—Hyper Threading; HTM—Hierarchical Temporal Memory; HTML—Hypertext Markup Language; HTTP—Hypertext Transfer Protocol; HTTPd—Hypertext Transport ...
User interfaces are composed of one or more layers, including a human–machine interface (HMI) that typically interfaces machines with physical input hardware (such as keyboards, mice, or game pads) and output hardware (such as computer monitors, speakers, and printers). A device that implements an HMI is called a human interface device (HID).
Abstract machines are "machines" because they allow step-by-step execution of programs; they are "abstract" because they ignore many aspects of actual machines. [3] A typical abstract machine consists of a definition in terms of input, output, and the set of allowable operations used to turn the former into the latter.