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  2. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Reference counting. In computer science, reference counting is a programming technique of storing the number of references, pointers, or handles to a resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference counts may be used to deallocate objects that are no longer needed.

  3. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Reference counting garbage collection is where each object has a count of the number of references to it. Garbage is identified by having a reference count of zero. An object's reference count is incremented when a reference to it is created and decremented when a reference is destroyed. When the count reaches zero, the object's memory is ...

  4. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    A smart pointer typically uses reference counting to reclaim objects. Some other techniques include the tombstones method and the locks-and-keys method. [3] Another approach is to use the Boehm garbage collector, a conservative garbage collector that replaces standard memory allocation functions in C and C++ with a garbage collector. This ...

  5. Component Object Model - Wikipedia

    en.wikipedia.org/wiki/Component_Object_Model

    Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines. COM is the basis for other Microsoft domain specific component technologies including OLE, OLE Automation ...

  6. Hazard pointer - Wikipedia

    en.wikipedia.org/wiki/Hazard_pointer

    Hazard pointer. In a multithreaded computing environment, hazard pointers are one approach to solving the problems posed by dynamic memory management of the nodes in a lock-free data structure. These problems generally arise only in environments that don't have automatic garbage collection. [1]

  7. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations [1] in a way that memory which is no longer needed is not released. A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). [2]

  8. Automatic Reference Counting - Wikipedia

    en.wikipedia.org/wiki/Automatic_Reference_Counting

    Automatic Reference Counting. Automatic Reference Counting (ARC) is a memory management feature of the Clang compiler providing automatic reference counting for the Objective-C and Swift programming languages. At compile time, it inserts into the object code messages retain and release [1][2] which increase and decrease the reference count at ...

  9. IUnknown - Wikipedia

    en.wikipedia.org/wiki/IUnknown

    An IUnknown (or IUnknown-derived) interface consists of a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order that they are declared in the interface. The in-process invocation call overhead is therefore identical to virtual method calls in C++.