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Some companies produce custom dice, marked with successes and failures, for use in games which use this mechanic. The Fudge role-playing system uses a set of dice which are each marked with minus signs, plus signs and blank sides, meaning −1, +1 and 0 respectively. The default is one third of each, usually represented by a six-sided die with ...
The D6 System is a role-playing game system published by West End Games (WEG) and licensees. While the system is primarily intended for pen-and-paper role-playing games, variations of the system have also been used in live action role-playing games and miniature battle games.
Linear D6: 2004 GUMSHOE System: Pelgrane Press: Gumshoe System 2007 By Robin D. Laws: Gunslingers and Gamblers: FJGaming 2006 The American Wild West of 1876 GURPS: Steve Jackson Games: GURPS: 1985, 1986, 1988, 2004 Generic Gurps is an acronym for "Generic Universal Role Playing System" HackMaster: Kenzer & Company: Custom, derived from AD&D ...
Drama Dice as used in Seventh Sea and Fortune Dice as used in Star Wars: Edge of the Empire allow for abstract one shot rewards where the actual effect is unknown. Keep the two highest as used in Marvel Heroic Roleplaying and other Cortex Plus games is a hybrid with the roll-over system, which uses the dice pool's ability to add modifiers ...
The D6 System is a role-playing game system published by West End Games. The core mechanics of the system use standard six-sided dice for all operations. Pages in category "D6 System"
The core mechanic involves rolling three six-sided dice with one die being designated as the "Marvel Die." The sum of the three dice are added together and further augmented by character statistics, then compared against a difficulty number. Exceeding or meeting this number means the character achieves their goal, while the opposite means failure.