When.com Web Search

  1. Ads

    related to: single digit addition activities

Search results

  1. Results From The WOW.Com Content Network
  2. Basic Math (video game) - Wikipedia

    en.wikipedia.org/wiki/Basic_Math_(video_game)

    The right difficulty switch functions on whether or not there will be a timer in the game. The left difficulty switch changes whether the player has 12 or 24 seconds in the first four game modes. In the other four game modes, the player has either two-digit problems with a 24 second time limit or single digit problems with a 12 second time ...

  3. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Example of addition with carry. The black numbers are the addends, the green number is the carry, and the blue number is the sum. In the rightmost digit, the addition of 9 and 7 is 16, carrying 1 into the next pair of the digit to the left, making its addition 1 + 5 + 2 = 8. Therefore, 59 + 27 = 86.

  4. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    The prerequisite to addition in the decimal system is the fluent recall or derivation of the 100 single-digit "addition facts". One could memorize all the facts by rote, but pattern-based strategies are more enlightening and, for most people, more efficient: [36]

  5. Arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arithmetic

    Addition is an arithmetic operation in which two numbers, called the addends, are combined into a single number, called the sum. The symbol of addition is +. Examples are + = and + =. [44] The term summation is used if several additions are performed in a row. [45]

  6. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    A typical example of carry is in the following pencil-and-paper addition: 1 27 + 59 ---- 86 7 + 9 = 16, and the digit 1 is the carry. The opposite is a borrow, as in −1 47 − 19 ---- 28 Here, 7 − 9 = −2, so try (10 − 9) + 7 = 8, and the 10 is got by taking ("borrowing") 1 from the next digit to the left. There are two ways in which ...

  7. Mixmath - Wikipedia

    en.wikipedia.org/wiki/Mixmath

    mi×ma+h (or Mixmath) is a Canadian board game developed by Wrebbit and published in 1987. It resembles a variant of Scrabble in that tiles are placed on a crossword-style grid, with special premiums such as squares that double or triple the value of a tile and a 50-point bonus for playing all seven tiles on the player's rack in one turn.