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  2. AI Dungeon - Wikipedia

    en.wikipedia.org/wiki/AI_Dungeon

    AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).

  3. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    A player exploring a randomly generated map in the 2016 roguelike game Nuclear Throne A randomly generated dungeon map in the 1980 videogame Rogue. In video games, a random map is a map generated randomly by the computer, usually in strategy games. Random maps are often the core of single and multiplayer gameplay, aside from story based ...

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  5. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    Random dungeons, bosses, inventory with random generated properties. Realtime exploration and battles. 2017 Dragon's Lunch Abbot Computing Ltd Fantasy WIN, LIN, OSX Traditional 12 level dungeon explorer with roguelike combat system, traps, NPCs, procedurally generated levels but runs in real time. 2017 Dead Cells: Motion Twin: Fantasy

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by walls of dirt. [15] Descenders: 2018 RageSquid 3D downhill courses on relatively dirt trails. [16] Don't Starve: 2013 Klei Entertainment ...

  7. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    We begin the algorithm by initializing the maze with one cell chosen arbitrarily. Then we start at a new cell chosen arbitrarily, and perform a random walk until we reach a cell already in the maze—however, if at any point the random walk reaches its own path, forming a loop, we erase the loop from the path before proceeding.

  8. Virtual Hydlide - Wikipedia

    en.wikipedia.org/wiki/Virtual_Hydlide

    Thus, though every dungeon design was created by a human designer rather than a random level generator, there are more than 25 billion possible game worlds. Moreover, each game world is identified with an alphabetic code which may be entered when starting a new game, allowing players to replay favorite level designs or compete for high scores ...

  9. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Advanced Dungeons & Dragons Second Edition screen came packaged with a brief adventure; later editions of that screen, and screens produced for later editions, have instead included character sheets and general reference booklets. A feature of the first edition Dungeon Masters Guide was the random dungeon generator