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Rhetorical stance is the position or perspective that a writer or speaker adopts to convey a message to an audience. [ 1 ] It involves choices in tone, style, and language to persuade, inform, entertain, or engage the audience.
Procedural rhetoric or simulation rhetoric [1] is a rhetorical concept that explains how people learn through the authorship of rules and processes. The theory argues that games can make strong claims about how the world works—not simply through words or visuals but through the processes they embody and models they construct.
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
A fan game is a video game that is created by fans of a certain topic or IP.They are usually based on one, or in some cases several, video game entries or franchises. [1] Many fan games attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template.
In rhetoric, a rhetorical device, persuasive device, or stylistic device is a technique that an author or speaker uses to convey to the listener or reader a meaning with the goal of persuading them towards considering a topic from a perspective, using language designed to encourage or provoke an emotional display of a given perspective or action.
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Android, iOS (deleted on the App Store) Toontastic 3D is an educational mobile app developed by Google . Toontastic 3D is an interactive storytelling app where kids can draw, animate, narrate and record their own cartoons on their devices.
Epideictic rhetoric praises and blames, acknowledging that which is noble or shameful, honorable or dishonorable. The rhetorical situation is a concept important for understanding rhetorical approaches to genre and the creation of new genres. [5] Campaign speeches are an example of how rhetorical situations recur, producing sedimented genres.