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  2. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform.

  3. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.

  4. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Declarative programming stands in contrast to imperative programming via imperative programming languages, where control flow is specified by serial orders (imperatives). (Pure) functional and logic-based programming languages are also declarative, and constitute the major subcategories of the declarative category. This section lists additional ...

  5. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    Modular programming is a technique to refine imperative language programs. Refined programs may reduce the software size, separate responsibilities, and thereby mitigate software aging . A program module is a sequence of statements that are bounded within a block and together identified by a name. [ 116 ]

  6. Ada (programming language) - Wikipedia

    en.wikipedia.org/wiki/Ada_(programming_language)

    Ada is a structured, statically typed, imperative, and object-oriented high-level programming language, inspired by Pascal and other languages. It has built-in language support for design by contract (DbC), extremely strong typing , explicit concurrency, tasks, synchronous message passing, protected objects, and non-determinism .

  7. PL/I - Wikipedia

    en.wikipedia.org/wiki/PL/I

    PL/I (Programming Language One, pronounced / p iː ɛ l w ʌ n / and sometimes written PL/1) [1] is a procedural, imperative computer programming language initially developed by IBM.It is designed for scientific, engineering, business and system programming.

  8. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    More at Comparison of multi-paradigm programming languages. In object-oriented programming, code is organized into objects that contain state that is owned by and (usually) controlled by the code of the object. Most object-oriented languages are also imperative languages. In object-oriented programming, programs are treated as a set of ...

  9. Fortran - Wikipedia

    en.wikipedia.org/wiki/Fortran

    Fortran (/ ˈ f ɔːr t r æ n /; formerly FORTRAN) is a third generation, compiled, imperative programming language that is especially suited to numeric computation and scientific computing. Fortran was originally developed by IBM . [ 3 ]