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  2. List of PlayStation VR2 games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_VR2_games

    Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version) CP: Supports cross-play: GD: Game demo also available for free PlayStation VR2-exclusive ‡ Double-dagger indicates games that include both VR and non-VR modes on PlayStation 5.

  3. Fitness game - Wikipedia

    en.wikipedia.org/wiki/Fitness_game

    The first fitness game system released to the market was the 1986 CompuTrainer by RacerMate Inc. Designed as a training aid and motivational tool, the CompuTrainer system allowed users to interactively ride on their own bicycle through a virtual landscape generated on an NES or Commodore 64 by connecting their bike trainer unit directly to an ...

  4. List of PlayStation VR games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_VR_games

    Sony Pictures Virtual Reality Sony Pictures Virtual Reality May 9, 2017: Unreleased Unreleased Unreleased M Penn & Teller VR: F U, U, U, & U: Party Gearbox Gearbox Jul 9, 2019: Jul 9, 2019: Unreleased Unreleased M BD Perfect: Simulation nDreams nDreams Dec 13, 2016: Dec 20, 2016: May 2, 2017: Apr 4, 2017 M BD The Perfect Sniper: Action, Shooter ...

  5. Here’s how Meta’s virtual-reality workout compares to real ...

    www.aol.com/finance/meta-virtual-reality-workout...

    In rating the Supernatural Boxing game, it found that its combination of straight jabs, hooks, uppercuts, and blocks made for good, vigorous exercise, with an exertion level most equivalent to ...

  6. Sony confirms next virtual reality headset will be called ...

    www.aol.com/sony-confirms-next-virtual-reality...

    The new headset is being built to work with the PlayStation 5.

  7. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    'Meaningful play' emerges from the relationship between player action and system outcome, apparent to the player through, visual, physical and aural feedback. [2] Platforms that feature motion control, notably the Nintendo Wii, Microsoft's Xbox Kinect, Sony's Eye Toy, and virtual reality have all been effective in this field of research ...