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  2. 3D Face Morphable Model - Wikipedia

    en.wikipedia.org/wiki/3D_Face_Morphable_Model

    Surrey Face Model [16] 2016 shape, expression (multi-resolution) per-vertex 169 individuals Link: University of Surrey: Basel Face Model 2017 [31] 2017 shape, expression per-vertex 200 individuals and 160 expression scans Link: University of Basel: Liverpool-York Head Model (LYHM) [32] 2017 shape (full head - no hair, no eyes) per-vertex 1,212 ...

  3. Shepp–Logan phantom - Wikipedia

    en.wikipedia.org/wiki/Shepp–Logan_phantom

    The Shepp–Logan phantom is a standard test image created by Larry Shepp and Benjamin F. Logan for their 1974 paper "The Fourier Reconstruction of a Head Section". [1] It serves as the model of a human head in the development and testing of image reconstruction algorithms. [2] [3] [4]

  4. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Evolution of the mesh for the human model: A first universal mesh prototype (head only), done in 1999 using makeHead script, was adapted for the early MakeHuman in 2000. The first professional mesh (HM01) for a human model was realized by Enrico Valenza in 2002. A second remarkable mesh (K-Mesh or HM02) was modelled by Kaushik Pal in 2003.

  5. Body Labs - Wikipedia

    en.wikipedia.org/wiki/Body_Labs

    On June 1, 2017, Body Labs launched SOMA, software that uses artificial intelligence to predict 3D human shape and motion from RGB photos or video. [15] [16] On July 21, 2017, Body Labs launched SOMA Shape API for 3D model and Measurement Prediction. Shape API allows third party apps to easily connect to the SOMA backend. [17]

  6. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...