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Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line.Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection.
Zypper is the native command-line interface of the ZYpp package manager to install, remove, update and query software packages of local or remote (networked) media. Its graphical equivalent is the YaST package manager module. It has been used in openSUSE since version 10.2 beta1. In openSUSE 11.1, Zypper reached version 1.0.
The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.
In particular it is important to assure that for two given line segments, a new line segment can be constructed, such that its length equals the product of lengths of the other two. Similarly one needs to be able to construct, for a line segment of length , a new line segment of length . The intercept theorem can be used to show that for both ...
Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
For example, the first Napoleon point is the point of concurrency of the three lines each from a vertex to the centroid of the equilateral triangle drawn on the exterior of the opposite side from the vertex. A generalization of this notion is the Jacobi point. The de Longchamps point is the point of concurrence of several lines with the Euler line.
In geometry, a hyperboloid of revolution, sometimes called a circular hyperboloid, is the surface generated by rotating a hyperbola around one of its principal axes.A hyperboloid is the surface obtained from a hyperboloid of revolution by deforming it by means of directional scalings, or more generally, of an affine transformation.