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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In Java, a "default constructor" refer to a nullary constructor that is automatically generated by the compiler if no constructors have been defined for the class or in the absence of any programmer-defined constructors (e.g. in Java, the default constructor implicitly calls the superclass's nullary constructor, then executes an empty body ...

  4. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  5. Construct (Python library) - Wikipedia

    en.wikipedia.org/wiki/Construct_(Python_library)

    Construct is a Python library for the construction and deconstruction of data structures in a declarative fashion. In this context, construction, or building, refers to the process of converting (serializing) a programmatic object into a binary representation.

  6. Set (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Set_(abstract_data_type)

    Python has built-in set and frozenset types since 2.4, and since Python 3.0 and 2.7, supports non-empty set literals using a curly-bracket syntax, e.g.: {x, y, z}; empty sets must be created using set(), because Python uses {} to represent the empty dictionary.

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Dispose pattern - Wikipedia

    en.wikipedia.org/wiki/Dispose_pattern

    In object-oriented programming, the dispose pattern is a design pattern for resource management.In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close, dispose, free, release depending on the language – which releases any resources the object is holding onto.

  9. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    The following presents examples for one of the most widely used object-oriented languages, Java, which should cover nearly every way that an object-oriented language can treat this problem. Unlike in C++, objects in Java are always accessed indirectly through references. Objects are never created implicitly but instead are always passed or ...