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Agent A: A Puzzle In Disguise is a puzzle adventure video game developed and published by Australian [1] studio Yak & Co. [2] The player's mission is to infiltrate enemy spy Ruby La Rouge's secret hideaway and put a stop to her evil plans.
The game is a first-person perspective puzzle-oriented adventure game. [10] Elements of the gameplay have been compared to Myst, Riven, The 7th Guest, The 11th Hour, and Zork Nemesis. [11] [12] The game has over 150 scenarios, a supernatural-sounding musical landscape, and a non-linear plot. [13]
It is good fun, the graphics are well done, the story is the usual save-the-earth basic scenario, the puzzles and connections are very logical (except where the unavailable manual is required or the walkthrough), and it is very satisfying to play when you solve a tricky puzzle or situation. Try to play it without the walkthrough, but you will ...
To change this, click the black button below the name of the player to display the players window. In the player window, up to five Mortimer Beckett and the Lost King walkthrough, cheats and tips
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[2] [3] The puzzle-based design was a departure for the team: Hozjan wrote that Kheops had previously focused on "exploration and story" in addition to puzzles, in titles such as Return to Mysterious Island and Voyage: Inspired by Jules Verne. [4] The transition proved difficult. [3] DreamCatcher's Adventure Company announced the game in April ...
Deliver Us the Moon is a adventure puzzle game experienced at various points of the narrative from either a first-person or a third-person perspective, which is determined by the type of action that must be completed. [2] For example, the camera shifts to a first-person perspective when the player controls a floating robot tied to a puzzle. [2]