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The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.
The Boyer–Moore algorithm searches for occurrences of P in T by performing explicit character comparisons at different alignments. Instead of a brute-force search of all alignments (of which there are n − m + 1 {\displaystyle n-m+1} ), Boyer–Moore uses information gained by preprocessing P to skip as many alignments as possible.
Using the iterator created earlier, the find() function searches for an element with the given key. If it finds the key, the program prints the element's value. If it doesn't find it, an iterator to the end of the map is returned and it outputs that the key could not be found. Finally all the elements in the tree are erased using clear().
Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines. C90 defines wide strings [1] which use a code unit of type wchar_t, which is 16 or 32 bits on modern machines. This was intended for Unicode but it is increasingly common to use UTF-8 in normal strings for Unicode instead.
In this example, we will consider a dictionary consisting of the following words: {a, ab, bab, bc, bca, c, caa}. The graph below is the Aho–Corasick data structure constructed from the specified dictionary, with each row in the table representing a node in the trie, with the column path indicating the (unique) sequence of characters from the root to the node.
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.
We assume all the substrings have a fixed length m. A naïve way to search for k patterns is to repeat a single-pattern search taking O(n+m) time, totaling in O((n+m)k) time. In contrast, the above algorithm can find all k patterns in O(n+km) expected time, assuming that a hash table check works in O(1) expected time.