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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    For these reasons, for C++ code to call a C function foo(), the C++ code must prototype foo() with extern "C". Likewise, for C code to call a C++ function bar(), the C++ code for bar() must be declared with extern "C". A common practice for header files to maintain both C and C++ compatibility is to make its declaration be extern "C" for the ...

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  4. CERT Coding Standards - Wikipedia

    en.wikipedia.org/wiki/CERT_Coding_Standards

    The SEI CERT Coding Standards are software coding standards developed by the CERT Coordination Center to improve the safety, reliability, and security of software systems. [1] [2] Individual standards are offered for C, C++, Java, Android OS, and Perl.

  5. Type qualifier - Wikipedia

    en.wikipedia.org/wiki/Type_qualifier

    shared is used for shared data in multi-threading (as volatile was briefly used for in C++). inout is a wildcard used to allow functions that do not modify data (and thus are only concerned with the unqualified type of the data) to return the same qualified type as the input. const and immutable can also be used as storage class specifiers.

  6. Schema crosswalk - Wikipedia

    en.wikipedia.org/wiki/Schema_crosswalk

    Crosswalk tables are often employed within or in parallel to enterprise systems, especially when multiple systems are interfaced or when the system includes legacy system data. In the context of Interfaces, they function as an internal extract, transform, load (ETL) mechanism. For example, this is a metadata crosswalk from MARC standards to ...

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code:

  8. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    The One Definition Rule (ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and templates and types cannot have more than one definition by translation unit.

  9. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible. Check the return value of all non-void functions, or cast to void to indicate the return value is useless.