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Sonic Riders [a] is a racing video game developed by Sonic Team and Now Production and published by Sega for the GameCube, PlayStation 2, and Xbox.In the game, the player controls characters from the Sonic the Hedgehog series on hoverboards and competes against opponents—either controlled by computers or other players—in races and battles.
Sonic Riders: Zero Gravity [a] is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii.It is the fifth pure racing game in the Sonic the Hedgehog series, and the second entry in the Sonic Riders trilogy, a spin-off of the main series.
Sonic Free Riders [a] is a motion controlled racing video game developed by Sonic Team and published by Sega for the Xbox 360. The game requires the use of Microsoft's Kinect peripheral and was a Kinect launch title in November 2010.
Sonic Boom: Rise of Lyric; Sonic Boom: Shattered Crystal; Sonic Chronicles: The Dark Brotherhood; Sonic Dash; Sonic Drift; Sonic Drift 2; Sonic Free Riders; Sonic Jump; Sonic Jump Fever; Sonic Labyrinth; Sonic Pinball Party; Sonic R; Sonic Racing CrossWorlds; Sonic Riders; Sonic Riders: Zero Gravity; Sonic Rivals; Sonic Rivals 2; Sonic Rumble ...
Sonic Riders: Zero Gravity; Sonic Runners; Sonic Rush; Sonic Rush Adventure; Sonic Superstars; Sonic the Hedgehog (1991 video game) Sonic the Hedgehog (2006 video game)
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic Riders, a 2006 racing video game from the Sonic the Hedgehog series; Sonic Riders: Zero Gravity, a 2008 racing video game from the Sonic the Hedgehog series; Sonic Free Riders, a 2010 racing video game from the Sonic the Hedgehog series; The Riders, collective refers to three of the Four Horsemen of the Apocalypse in NetHack, serving as ...
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.