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  2. Escape from Tarkov - Wikipedia

    en.wikipedia.org/wiki/Escape_from_Tarkov

    Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia , where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...

  3. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    5.152×10 12: S2050/S2070 1U GPU Computing System from Nvidia; 11.3×10 12: GeForce GTX 1080 Ti in 2017; 13.7×10 12: Radeon RX Vega 64 in 2017; 15.0×10 12: Nvidia Titan V in 2017; 80×10 12: IBM Watson [5] 170×10 12: Nvidia DGX-1 The initial Pascal based DGX-1 delivered 170 teraflops of half precision processing. [6] 478.2×10 12 IBM ...

  4. Player versus environment - Wikipedia

    en.wikipedia.org/wiki/Player_versus_environment

    Player versus environment (PvE, also known as player versus monster (PvM) and commonly misinterpreted as player versus entity) is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing video games and survival games to refer to fighting computer-controlled enemies [1] - in contrast to PvP (player versus player) which is fighting other ...

  5. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often infer "bad netcodes" when they experience lag or when their inputs are dropped.

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Fillrate – Maximum theoretical fill rate in textured pixels per second. This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus ...

  7. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Alea GPU also provides a simplified GPU programming model based on GPU parallel-for and parallel aggregate using delegates and automatic memory management. [22] MATLAB supports GPGPU acceleration using the Parallel Computing Toolbox and MATLAB Distributed Computing Server, [23] and third-party packages like Jacket.

  8. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    In October 2010, China unveiled the Tianhe-1, a supercomputer that operates at a peak computing rate of 2.5 petaFLOPS. [49] [50] As of 2010 the fastest PC processor reached 109 gigaFLOPS (Intel Core i7 980 XE) [51] in double precision calculations. GPUs are considerably more powerful.

  9. Huang's law - Wikipedia

    en.wikipedia.org/wiki/Huang's_law

    In 2006, Nvidia's GPU had a 4x performance advantage over other CPUs. In 2018 the Nvidia GPU was 20 times faster than a comparable CPU node: the GPUs were 1.7x faster each year. Moore's law would predict a doubling every two years, however Nvidia's GPU performance was more than tripled every two years, fulfilling Huang's law.