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Cartman asks the monkey to help him spell his word, chair, but Fonics Monkey is masturbating, and Cartman misspells it as "C-H-A-R-E"; angered, he runs off to chase the monkey. In the final round, Kyle is unable to spell his word, " kroxldyphivc " (a non-existent word made up for the episode) correctly, and Rebecca and Mark are declared the ...
Kirk's speech to Shahna about love was referenced in the South Park episode "Hooked on Monkey Fonics". [2] The scene in the South Park episode is taken from this episode of Star Trek "complete with similar incidental music". [4]
Hooked on Phonics is a commercial brand of educational materials, initially designed to teach reading through phonics. First marketed in 1987, the program uses systematic phonics and scaffolded stories to teach letter–sound correlations as part of children's literacy.
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Determined game (or Strictly determined game) In game theory, a strictly determined game is a two-player zero-sum game that has at least one Nash equilibrium with both players using pure strategies. [2] [3] Dictator A player is a strong dictator if he can guarantee any outcome regardless of the other players.
Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.
Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...
In game theory, fictitious play is a learning rule first introduced by George W. Brown. In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies. In it, each player presumes that the opponents are playing stationary (possibly mixed) strategies.