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  2. Origin (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Origin_(mathematics)

    The origin of a Cartesian coordinate system. In mathematics, the origin of a Euclidean space is a special point, usually denoted by the letter O, used as a fixed point of reference for the geometry of the surrounding space. In physical problems, the choice of origin is often arbitrary, meaning any choice of origin will ultimately give the same ...

  3. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    A three dimensional Cartesian coordinate system, with origin O and axis lines X, Y and Z, oriented as shown by the arrows. The tick marks on the axes are one length unit apart. The black dot shows the point with coordinates x = 2, y = 3, and z = 4, or (2, 3, 4).

  4. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    To plot any dot from its spherical coordinates (r, θ, φ), where θ is inclination, the user would: move r units from the origin in the zenith reference direction (z-axis); then rotate by the amount of the azimuth angle (φ) about the origin from the designated azimuth reference direction, (i.e., either the x– or y–axis, see Definition ...

  5. Calculus - Wikipedia

    en.wikipedia.org/wiki/Calculus

    Functions differing by only a constant have the same derivative, and it can be shown that the antiderivative of a given function is a family of functions differing only by a constant. [ 49 ] : 326 Since the derivative of the function y = x 2 + C , where C is any constant, is y′ = 2 x , the antiderivative of the latter is given by:

  6. Graticule (cartography) - Wikipedia

    en.wikipedia.org/wiki/Graticule_(cartography)

    A graticule (from Latin crāticula 'grill/grating'), on a map, is a graphical depiction of a coordinate system as a grid of lines, each line representing a constant coordinate value. [1] It is thus a form of isoline , and is commonly found on maps of many kinds, at scales from local to global.

  7. Affine transformation - Wikipedia

    en.wikipedia.org/wiki/Affine_transformation

    Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...

  8. Matrix (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Matrix_(mathematics)

    For example, a 2,1 represents the element at the second row and first column of the matrix. In mathematics, a matrix (pl.: matrices) is a rectangular array or table of numbers, symbols, or expressions, with elements or entries arranged in rows and columns, which is used to represent a mathematical object or property of such an object.

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