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  2. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  4. Polymorphism - Wikipedia

    en.wikipedia.org/wiki/Polymorphism

    Polymorphism (computer science), the ability in programming to present the same programming interface for differing underlying forms; Ad hoc polymorphism, applying polymorphic functions to arguments of different types; Parametric polymorphism, abstracts types, so that multiple can be used with a single implementation

  5. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  6. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Interface (object-oriented programming): The ability to defer the implementation of a method. The ability to define the functions or methods signatures without implementing them. Polymorphism (specifically, Subtyping): The ability to replace an object with its sub-objects.

  7. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    Ad hoc polymorphism is a dispatch mechanism: control moving through one named function is dispatched to various other functions without having to specify the exact function being called. Overloading allows multiple functions taking different types to be defined with the same name; the compiler or interpreter automatically ensures that the right ...

  8. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    The different patterns and principles used in GRASP are controller, creator, indirection, information expert, low coupling, high cohesion, polymorphism, protected variations, and pure fabrication. [2] All these patterns solve some software problems common to many software development projects.

  9. Identity (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Identity_(object-oriented...

    It can still be referred to, and its other properties can be accessed via its external behaviour associated with the identity. The identity provides a mechanism for referring to such parts of the object that are not exposed in the interface. Thus, identity is the basis for polymorphism in object-oriented programming.