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  2. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    The Indonesian Game Association (Indonesian: Asosiasi Game Indonesia), formed in 2013, acts as the industry's trade association. [20] The video games industry in Indonesia comprised 1.77% of the national creative economy (IDR 15.08 trillion) in 2015 according to Statistics Indonesia, with only 20% of developers being part of an association. [21]

  3. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross-play with their consoles, computers, mobile, and handheld game consoles note when using. While PC versions for games on Microsoft Windows, Linux, or MacOS that have cross-platform ...

  4. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Prior to the seventh generation of video game consoles, video games were typically developed for a single console with only a few games receiving cross-platform releases across multiple consoles. This was due to the unique processing architecture of each console, making development for each a closed ecosystem and requiring additional effort to ...

  5. Category:Video games with cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Cross-platform play, in video games, is a term used to represent the ability to make different platforms (i.e.: PS4, PS5, Xbox, Nintendo Switch, PC, Handheld game consoles, Mobile, etc) share the same online servers in a game, allowing people to play together regardless of the platform they are playing.

  6. 2017 in video games - Wikipedia

    en.wikipedia.org/wiki/2017_in_video_games

    SuperData similarly estimated the global video game market in 2017 was around $108.4 billion, driven heavily by free-to-play mobile and computer games. [9] Analyst firm Sensor Tower, which tracks revenue within the mobile industry, reported that of the $58.6 billion in total revenues in 2017, $48.3 billion came from mobile games.

  7. Category:Video games set in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Blazing Angels 2: Secret Missions of WWII; Body Harvest; C. Cobra Command (1988 video game) Colin McRae Rally (1998 video game) D. ... Category: Video games set in ...

  8. Agate (game company) - Wikipedia

    en.wikipedia.org/wiki/Agate_(Game_Company)

    The title was showcased on Indonesia Game Show in 2008 and gave new hope to the team which drove them to start a video game company, which was founded on April 1, 2009. Seeing market condition at the time, Agate focused in flash games for a while before venturing to make advergames and service games in 2010.

  9. Category:Video games developed in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games developed in Indonesia" The following 13 pages are in this category, out of 13 total. This list may not reflect recent changes. C.