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  2. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Visualised as rolling on the upper and lower surfaces of the drawing plane, respectively. First-angle projection is as if the object were sitting on the paper and, from the "face" (front) view, it is rolled to the right to show the left side or rolled up to show its bottom. It is standard throughout Europe and Asia (excluding Japan).

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    From the two angles needed for an isometric projection, the value of the second may seem counterintuitive and deserves some further explanation. Let's first imagine a cube with sides of length 2, and its center at the axis origin, which means all its faces intersect the axes at a distance of 1 from the origin.

  4. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  5. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth ...

  6. Parallel projection - Wikipedia

    en.wikipedia.org/wiki/Parallel_projection

    In an oblique pictorial drawing, the displayed angles separating the coordinate axes as well as the foreshortening factors (scaling) are arbitrary. The distortion created thereby is usually attenuated by aligning one plane of the imaged object to be parallel with the plane of projection, creating a truly-formed, full-size image of the chosen plane.

  7. Square (tool) - Wikipedia

    en.wikipedia.org/wiki/Square_(tool)

    A square is a tool used for marking and referencing a 90° angle, though mitre squares are used for 45° angles. Squares see common use in woodworking, metalworking, construction and technical drawing. [1] Some squares incorporate a scale for measuring distances (a ruler) or for calculating angles.

  8. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Therefore, it would be useful to make this equation written as a function of both and, to be able to draw lines at any angle. The angle (or slope) of a line can be stated as "rise over run", or Δ y / Δ x {\displaystyle \Delta y/\Delta x} .

  9. Rotational symmetry - Wikipedia

    en.wikipedia.org/wiki/Rotational_symmetry

    Rotational symmetry of order n, also called n-fold rotational symmetry, or discrete rotational symmetry of the n th order, with respect to a particular point (in 2D) or axis (in 3D) means that rotation by an angle of ⁠ ⁠ (180°, 120°, 90°, 72°, 60°, 51 3 ⁄ 7 °, etc.) does not change the object.