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Transformers: Fall of Cybertron is a third-person shooter video game based on the Transformers franchise, developed by High Moon Studios and published by Activision.It is the sequel to the 2010 video game Transformers: War for Cybertron, and directly follows the events of that game, as the Autobots struggle to defeat their Decepticon foes in a civil war for their home planet of Cybertron.
This is a list of video games based on the Transformers television series and movies, or featuring any of the characters.. Transformers games have been released for the ZX Spectrum, Commodore 64, Family Computer, Family Computer Disk System, Microsoft Windows, Mac OS, PlayStation, Game Boy Color, Nintendo 64, PlayStation 2, Mobile, iOS, Android, webOS, BlackBerry OS, and Virtual Console.
The game was slated for a 2012 release, [39] and its official title, Transformers: Fall of Cybertron, was revealed on October 6, 2011. [40] It is a direct continuation of War for Cybertron , completing the story of the planet Cybertron's demise and the exodus of the Transformers.
High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment.
Don't worry, it was a short drop. Anthony Ramos and Dominique Fishback are trapped in the seventh installment of the franchise, a lurching, sputtering vehicle spewing profoundly silly Autobot-lore.
Transformers: Dark of the Moon (video game) Transformers: Fall of Cybertron; Transformers: War for Cybertron This page was last ...
“Transformers One” director Josh Cooley wanted an end credits song that captured the tone of his new animated feature. He had already enlisted composer Brian Tyler to compose the film’s ...
Image credits: Genie_noteC #5. I cut open all my product containers and use every last drop. It's more about not wasting stuff, but it's also frugal. You would be surprised how much product can be ...