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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Further, a "cumulative clock rate" measure is sometimes assumed by taking the total cores and multiplying by the total clock rate (e.g. a dual-core 2.8 GHz processor running at a cumulative 5.6 GHz). There are many other factors to consider when comparing the performance of CPUs, like the width of the CPU's data bus , the latency of the memory ...

  3. Megahertz myth - Wikipedia

    en.wikipedia.org/wiki/Megahertz_myth

    As of 2018, many Intel microprocessors are able to exceed a base clock speed of 4 GHz (Intel Core i7-7700K and i3-7350K have a base clock speed of 4.20 GHz, for example). In 2011, AMD was first able to break the 4 GHz barrier for x86 microprocessors with the debut of the initial Bulldozer based AMD FX CPUs. In June 2013, AMD released the FX ...

  4. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel Arc is a high-performance discrete graphics line optimized for gaming. This will compete directly with the Radeon and GeForce lines of graphics processing units. The first generation (codenamed "Alchemist"), was developed under the "DG2" name and is based on the Xe-HPG architecture.

  5. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Core clock Core config 1 API support [13] [33] [34] [35] Memory bandwidth DVMT QSV: Direct3D OpenGL [25] OpenCL Vulkan; HD Graphics 2012 Desktop Celeron G16x0 Celeron G1610T Pentium G2xx0 Pentium G2xx0T Ivy Bridge: 015A 650–1050 48:6:1 [36] (GT1) 11.1 FL11_0 4.0 Windows 4.1 macOS 4.2 Linux ES 3.0 Linux: 1.2 1.0 Linux: 25.6 1720 No Mobile ...

  6. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    The Infinity Cache is made up of two sets of 64 MB cache that can run on its own clock rate independent from the GPU cores. The Infinity Cache has a peak internal transfer bandwidth of 1986.6 GB/s and results in less reliance being placed on the GPU's GDDR6 memory controllers. [ 8 ]

  7. GeForce 600 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_600_series

    This is not only because the cores are more power efficient (two Kepler cores using about 90% of the power of one Fermi core, according to Nvidia's numbers), but also because the reduction in clock speed delivers a 50% reduction in power consumption in that area. [4] Kepler also introduced a new form of texture handling known as bindless textures.

  8. RDNA 3 - Wikipedia

    en.wikipedia.org/wiki/RDNA_3

    RDNA 3 was designed to support high clock speeds. On RDNA 3, clock speeds have been decoupled with the front end operating at a 2.5 GHz frequency while the shaders operate at 2.3 GHz. The shaders operating at a lower clock speed gives up to 25% power savings according to AMD and RDNA 3's shader clock speed is still 15% faster than RDNA 2. [19]

  9. Comparison of Intel processors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Intel_processors

    64 ~ 80 KiB per core 256 ~ 512 KiB per core 16 MiB Some Intel Core i9 (Extreme Edition) i9-7900X i9-7920X i9-7940X i9-7960X i9-7980XE Kaby Lake Cascade Lake: Q3 2017–present 2.90 GHz – 4.30 GHz LGA 2066: 14 nm 35 W – 165 W 8 - 18 (with hyperthreading) 8 GT/s 64 KiB per core 1 MiB per core 13.75 MiB – 24.75 MiB Yes Processor Series ...