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Rocket League is a 2015 vehicular soccer video game developed and published ... added support for custom arenas for Windows players supported through Steam Workshop, ...
This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...
Adaptation of the 1990 Milton Bradley and Games Workshop board game HeroQuest. HeroQuest II: Legacy of Sorasil: 1994 Gremlin Interactive Role-playing: Amiga, Amiga CD32: Blood Bowl: 1995 MicroLeague Sports: MS-DOS: Based on Games Workshop's 1986 board game Blood Bowl. Warhammer: Shadow of the Horned Rat: Mindscape: Mindscape Real-time tactics ...
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Garry's Mod, a sandbox video game, uses Lua for mods, called addons, published on the Steam Workshop. Geany, a code editor, has a Lua plugin, GeanyLua. Ginga, the middleware for Brazilian Digital Television System (SBTVD or ISDB-T), uses Lua as a script language to its declarative environment, Ginga-NCL.
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Rocket Racing is a 2023 racing video game developed by Psyonix and published by Epic Games. It is a spin-off title to the 2015 game, Rocket League , and is a part of Fortnite as a whole. In the game, up to twelve players compete with each other on a track , with the goal being to be the first person to complete the race.
Dean "Rocket" Hall (born 14 May 1981) is a video game designer from New Zealand. He is best known for creating the zombie apocalypse PC game DayZ, which began as a mod and was later developed into its own game under the same title. [2] Hall left the DayZ development team in 2014 to found his own studio, RocketWerkz. [3]