When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [ citation needed ] [ dubious – discuss ] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by ...

  3. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    A photo demonstrating a vanishing point at the end of the railroad. A vanishing point is a point on the image plane of a perspective rendering where the two-dimensional perspective projections of mutually parallel lines in three-dimensional space appear to converge.

  4. Projection plane - Wikipedia

    en.wikipedia.org/wiki/Projection_plane

    A picture plane in perspective drawing is a type of projection plane. With perspective drawing, the lines of sight, or projection lines, between an object and a picture plane return to a vanishing point and are not parallel. With parallel projection the lines of sight from the object to the projection plane are parallel.

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    In the perspective of a geometric solid on the right, after choosing the principal vanishing point —which determines the horizon line— the 45° vanishing point on the left side of the drawing completes the characterization of the (equally distant) point of view. Two lines are drawn from the orthogonal projection of each vertex, one at 45 ...

  6. Perspectivity - Wikipedia

    en.wikipedia.org/wiki/Perspectivity

    This composition is a bijective map of the points of S 2 onto itself which preserves collinear points and is called a perspective collineation (central collineation in more modern terminology). [7] Let φ be a perspective collineation of S 2. Each point of the line of intersection of S 2 and T 2 will be fixed by φ and this line is called the ...

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

  8. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    An example of a multiview orthographic drawing from a US Patent (1913), showing two views of the same object. Third angle projection is used. In third-angle projection , the object is conceptually located in quadrant III, i.e. it is positioned below and behind the viewing planes, the planes are transparent , and each view is pulled onto the ...

  9. Picture plane - Wikipedia

    en.wikipedia.org/wiki/Picture_plane

    In painting, photography, graphical perspective and descriptive geometry, a picture plane is an image plane located between the "eye point" (or oculus) and the object being viewed and is usually coextensive to the material surface of the work.