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  2. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  3. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...

  4. EtherCAT - Wikipedia

    en.wikipedia.org/wiki/EtherCAT

    This simple protocol is similar to TFTP (Trivial File Transfer Protocol); it enables file access in a device and a uniform firmware upload to devices across an EtherCAT network. The protocol has been deliberately specified in a lean manner, so that it can be supported by boot loader programs. A TCP/IP stack isn’t required.

  5. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    Cap'n Proto also supports random access to data, meaning that any field can be read without having to read the entire message. [5] Unlike other binary serialization protocols such as XMI, Cap'n Proto considers fine-grained data validation at the RPC level an anti-feature that limits a protocol's ability to evolve.

  6. Modbus - Wikipedia

    en.wikipedia.org/wiki/Modbus

    Modbus or MODBUS is a client/server data communications protocol in the application layer. [1] It was originally designed for use with programmable logic controllers (PLCs), [2] but has become a de facto standard communication protocol for communication between industrial electronic devices in a wide range of buses and networks.

  7. High Level Architecture - Wikipedia

    en.wikipedia.org/wiki/High_Level_Architecture

    Without pacing, the federation will run as fast as possible (e.g., federations that do not require human interaction at runtime nor interfaces with systems that depend upon a real-time clock can run as fast as computing resources will allow). Key services include:

  8. Principle of least privilege - Wikipedia

    en.wikipedia.org/wiki/Principle_of_least_privilege

    In information security, computer science, and other fields, the principle of least privilege (PoLP), also known as the principle of minimal privilege (PoMP) or the principle of least authority (PoLA), requires that in a particular abstraction layer of a computing environment, every module (such as a process, a user, or a program, depending on the subject) must be able to access only the ...

  9. Remote procedure call - Wikipedia

    en.wikipedia.org/wiki/Remote_procedure_call

    In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space (commonly on another computer on a shared computer network), which is written as if it were a normal (local) procedure call, without the programmer explicitly writing the details for the remote interaction.