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This term is named after Michael Chack, whose bronze medal winning performance at the U.S. Championships was not aired on television. change-foot spin A spin that changes position from a back inside edge (forward spin) on one foot to a back outside edge (backspin) on the other foot (or vice versa), while retaining the same rotational direction ...
Musical symbols are marks and symbols in musical notation that indicate various aspects of how a piece of music is to be performed. There are symbols to communicate information about many musical elements, including pitch, duration, dynamics, or articulation of musical notes; tempo, metre, form (e.g., whether sections are repeated), and details about specific playing techniques (e.g., which ...
The typical way to perform a 50/50 truckstand is to put the board into nosestop, grasp the board with the back hand, jump and toss it to the front hand and land with the back foot on the truck, then execute a half-finger flip to land it.
thirty-two-foot pipe – pipe organ indication calling for two octaves below 8 ′ where the lowest note's pipe is about 32 feet long; also called sub-bass 64 ′ sixty-four-foot pipe – pipe organ indication calling for three octaves below 8 ′ where the lowest note's pipe is about 64 feet long (only a few organs in the world have this low ...
against the blow. This word describes the repercussion of a physical or mental shock, or an indirect consequence of an event. Contre-jour contre-jour against daylight. This word (mostly used in art namely photography, cinema or painting) describes the light that illumines an object from the other side of your own point of view. contretemps
Shove-it: A trick where the front foot stays in one spot while the back foot pushes the raised tail to spin around the front 180 degrees or more without spinning the body. Smith grind : A rear truck grind, with the nose hanging below and pointed slightly away from the obstacle.
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A card left in one's hand after all opponents are exhausted of that suit. [75] Similarly, long cards are the dregs of a suit which has been led several times and exhausted in the hands of other players. [69] long suit. A suit containing more than four cards e.g. at Whist [69] The suit with the most cards in a player's hand. [75]