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This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Huge palettes are given directly in one-color-per-pixel color patches. For each unique palette, an image color test chart and sample image (truecolor original follows) rendered with that palette (without dithering) are given. The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow ...
Fixed 16-color palette (1 bit each of red, green, blue, and brightness, with bright white replaced by orange), with 2 colors per block on an 8×1 pixel attribute grid. Commodore Plus/4 (1984) Multicolor and High resolution 16-color graphic modes, from 121-color master palette (black and 15 hues by 8 luminosity levels). Amstrad CPC (1984)
In this mode, the video picture is stored as a simple bitmap, with one bit per pixel setting the color to "foreground" or "background". By default the colors are black and bright white, but the foreground color can be changed to any entry in the 16-color CGA palette. The background color cannot be changed from black on an original IBM CGA card.
The scaling options include several non-square pixels, this allows editing of pictures for displaying on old 16- or 8-bit microcomputers, which have such video modes. All the versions of the program are designed for drawing in indexed color mode, up to 256 colors. A palette editor allows very precise operations on the image and its palette.
8-bit color, with three bits of red, three bits of green, and two bits of blue. In order to turn a true color 24-bit image into an 8-bit image, the image must go through a process called color quantization. Color quantization is the process of creating a color map for a less color dense image from a more dense image. [2]