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  2. Help:Advanced table formatting - Wikipedia

    en.wikipedia.org/wiki/Help:Advanced_table_formatting

    Solution: divide one of the tall cells so that the row gets one rowspan=1 cell (and don't mind the eventual loss of text-centering). Then kill the border between them. Don't forget to fill the cell with nothing ({}). This being the only solution that correctly preserves the cell height, matching that of the reference seven row table.

  3. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel-shaded rendering of two isosurfaces of the probability density of a particle in a box. The cel-shading process starts with a typical 3D model.Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm.

  4. Zebra patterning - Wikipedia

    en.wikipedia.org/wiki/Zebra_patterning

    Zebra patterning, or zebra stripes, is a feature found on some prosumer and most professional video cameras to aid in correct exposure. When enabled, areas of the image over a certain threshold are filled with a striped or cross-hatch pattern to dramatically highlight areas where too much light is falling on the image sensor. [1] [2]

  5. Studio One (software) - Wikipedia

    en.wikipedia.org/wiki/Studio_One_(software)

    Version 2 of Studio One was announced on 17 October 2011, [13] [14] and released on 31 October 2011 (alongside the 2.0.2 update). [15] This release of the software introduced multiple enhancements, including integration with Celemony Melodyne, transient detection & quantization, groove extraction, multi-track comping, folder tracks, multi-track MIDI editing, an updated browser, and new plug-ins.

  6. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    A cel, short for celluloid, is a transparent sheet on which objects are drawn or painted for traditional, hand-drawn animation.Actual celluloid (consisting of cellulose nitrate and camphor) was used during the first half of the 20th century.

  7. Hatching - Wikipedia

    en.wikipedia.org/wiki/Hatching

    Hatching (French: hachure) is an artistic technique used to create tonal or shading effects by drawing (or painting or scribing) closely spaced parallel lines.When lines are placed at an angle to one another, it is called cross-hatching.

  8. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...

  9. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...