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S.T.A.L.K.E.R. 2: Heart of Chornobyl is an open-world first-person shooter with survival horror elements. The action takes place in the post-apocalyptic exclusion zone of Chernobyl Nuclear Power Plant. The game world is divided into several territories, some of which are initially inaccessible.
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.
GSC Game World hopes to release Stalker 2: Heart of Chornobyl next year.
Strategy Guide Table of Contents Starting the Game General Tips Mini-games and Puzzles Chapter 1-A New Friend Chapter 2-The Watchers Chapter 3-Blacklore's Scrolls Chapter 4-The Secret Room Chapter ...
On 15 May 2018, GSC re-announced S.T.A.L.K.E.R. 2: Heart of Chornobyl. [64] [65] The game was released on 20 November 2024, [66] for Windows and the Xbox Series X/S. [67] In 2020, Ukrainian businessman Maksym Krippa acquired a 40% stake in the company, and in 2023, he acquired an additional 42%. [68]
The ending shows Strelok waking up in a dimly lit hallway lined with other Stalkers sitting slouched against either wall, semi-comatose. Each Stalker is facing a stripped down display which shows a series of cryptic images, part of their brainwashing process to lose their memory. Strelok himself is also in the process of being brainwashed.
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...