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In addition to normal play, the game provides an extra deck of cards called Way Sorry!. Along with the 45 standard cards, this deck adds nine new cards. These cards are unique to this version of the game. The player can choose to play with the extra cards or not. The "Way Sorry!" deck includes the following:
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
The 1939 edition of the game includes "Point-Scoring Sorry!", a variant where the game is scored at the end. [7] The game also gives players a hand of cards, each player being dealt five at the start of the game. On a player's turn, they play one card from their hand to determine their move, and then draw a replacement card from the remaining deck.
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Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The field is sharply divided into two eras. Before 2015, the programs of the era were weak.
Creating a concept for a Board Game can be a challenging step in the design process. This will form a basis of what the game is based upon and will influence future development. Characteristics that are developed include theme (e.g.. sci-fi, fantasy, war, sports, etc.) or a set of game mechanics (e.g. card drafting, deck building, dice combat ...
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The gameplay, board, and concept is derivative of the British board game Ludo, itself based on the Indian board game pachisi. [3] A similar game called Headache was also produced by the Milton Bradley Company; besides a different track layout, its pawns are conical, in contrast to the cylindrical pieces used in Trouble. [4]