Search results
Results From The WOW.Com Content Network
More generally, direction cosine refers to the cosine of the angle between any two vectors. They are useful for forming direction cosine matrices that express one set of orthonormal basis vectors in terms of another set, or for expressing a known vector in a different basis. Simply put, direction cosines provide an easy method of representing ...
Noting that any identity matrix is a rotation matrix, and that matrix multiplication is associative, we may summarize all these properties by saying that the n × n rotation matrices form a group, which for n > 2 is non-abelian, called a special orthogonal group, and denoted by SO(n), SO(n,R), SO n, or SO n (R), the group of n × n rotation ...
The most external matrix rotates the other two, leaving the second rotation matrix over the line of nodes, and the third one in a frame comoving with the body. There are 3 × 3 × 3 = 27 possible combinations of three basic rotations but only 3 × 2 × 2 = 12 of them can be used for representing arbitrary 3D rotations as Euler angles.
The direction cosine matrix (from the rotated Body XYZ coordinates to the original Lab xyz coordinates for a clockwise/lefthand rotation) corresponding to a post-multiply Body 3-2-1 sequence with Euler angles (ψ, θ, φ) is given by: [1]
The TRIAD method is the earliest published algorithm for determining spacecraft attitude, which was first introduced by Harold Black in 1964. [1] [2] [3] Given the knowledge of two vectors in the reference and body coordinates of a satellite, the TRIAD algorithm obtains the direction cosine matrix relating to both frames.
The rotations were described by orthogonal matrices referred to as rotation matrices or direction cosine matrices. When used to represent an orientation, a rotation matrix is commonly called orientation matrix, or attitude matrix. The above-mentioned Euler vector is the eigenvector of a rotation matrix (a rotation matrix has a unique real ...
For the sake of simplicity, the following table of matrix products uses the following nomenclature: X, Y, Z are the matrices representing the elemental rotations about the axes x, y, z of the fixed frame (e.g., X α represents a rotation about x by an angle α). s and c represent sine and cosine (e.g., s α represents the sine of α).
This matrix equation relates the scalar components of a in the n basis (u,v, and w) with those in the e basis (p, q, and r). Each matrix element c jk is the direction cosine relating n j to e k. [19] The term direction cosine refers to the cosine of the angle between two unit vectors, which is also equal to their dot product. [19] Therefore,