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21 Questions to Ask Your Crush. These questions are a mix of funny, flirty, deep, and casual topics. You can still touch on many different areas while keeping things fresh and fun.
"21 Questions" is a song by American rapper 50 Cent featuring fellow American rapper Nate Dogg. Released in March 2003 through Interscope Records, Dr. Dre's Aftermath Entertainment, Eminem's Shady Records, and 50 Cent's own G-Unit Records as the second single from 50 Cent's debut studio album Get Rich or Die Tryin', it differs from his previous singles and most of the songs on the album by ...
400 Wacky, Wild & Totally Fun Questions To Ask Anyone—Including Friends, Family & Even Strangers! 215 Spicy 'Would You Rather' Questions. Related: 275 Fun Yes or No Questions for Every Social ...
Most people have played “21 Questions,” which is just a conversation-starter game with a list of questions to ask. You can come up with your own list of questions and rules, or follow one on ...
Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [ 1 ] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program.
Answering all 21 questions truthfully, as determined by the polygraph results, wins the jackpot of $500,000. The questions vary, increasing in difficulty and degree of personal nature of the questions. Sometimes, a "surprise guest"—such as an ex-partner or a good friend—will come on the stage and ask a particularly difficult question.
Get to know your new beau by asking these questions. Skip to main content. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Sign in. Mail. 24/7 Help ...
Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.