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During the 1980s and 1990s, a relatively large number of companies appeared selling primarily 2D graphics cards and later 3D.Most of those companies have subsequently disappeared, as the increasing complexity of GPUs substantially increased research and development costs.
The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
The GeForce 40 series is a family of consumer graphics processing units (GPUs) developed by Nvidia as part of its GeForce line of graphics cards, succeeding the GeForce 30 series. The series was announced on September 20, 2022, at the GPU Technology Conference , and launched on October 12, 2022, starting with its flagship model , the RTX 4090 ...
After the nForce range was discontinued, Nvidia released their Ion line in 2009, which consisted of an Intel Atom CPU partnered with a low-end GeForce 9 series GPU, fixed on the motherboard. Nvidia released an upgraded Ion 2 in 2010, this time containing a low-end GeForce 300 series GPU.
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
GeForce 9600 GT with cooler removed Asus Geforce 9600 GT Nvidia G94 GPU on a Geforce 9600 GT. On February 21, 2008, the GeForce 9600 GT was officially launched. It was an upgrade of 8600 GTS. 65 nm G94 GPU; 64 CUDA cores [8] 16 raster operation (ROP) units, 32 texture address (TA) / texture filter (TF) units; 20.8 Gtexels/s fill rate
The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series , aims to cover the entry-level to mid-range market, not addressed by the latter.