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Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous , Dungeon Keeper , and Black & White , as well as Theme Park , the Fable series , Curiosity: What's Inside the Cube? , and Godus .
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson.The company is best known for the Black & White and Fable series.
Peter Molyneux, who had previously founded Bullfrog Productions and Lionhead Studios, established 22cans on 20 February 2012 in Farnborough.To do so, he left Lionhead and partnered with Tim Rance and Peter Murphy, Lionhead's former chief technology officer and company director, respectively.
Project Milo (also referred to as Milo and Kate) was a project in development by Lionhead Studios for the Xbox 360 video game console. Formerly a secretive project under the early codename "Dimitri", [1] Project Milo was unveiled at the 2009 Electronic Entertainment Expo (E3) in a demonstration for Kinect, as a "controller-free" entertainment initiative for the Xbox 360 based on depth-sensing ...
Bullfrog Productions Limited was a British video game developer based in Guildford, England.Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, Populous, and is also well known for titles such as Theme Park, Theme Hospital, Magic Carpet, Syndicate and Dungeon Keeper.
[25] In a 2012 interview with Rock Paper Shotgun, Molyneux declared the prize would last for five to ten years. [24] After the revelation of the prize, Molyneux said the award would last six months, [24] and that after six months, Henderson could be overthrown by other players in his 'god of gods' role. Over 18 months later, Henderson reported ...
Godus was the effort of game designer Peter Molyneux and his development studio 22cans. [2] The game is the spiritual successor to Molyneux's earlier creation, Populous, [3] and is inspired by his other titles: Dungeon Keeper and Black & White. [4] Molyneux left his position at Microsoft in March 2012 to found 22cans. [5]
Dungeon Keeper was developed by Bullfrog Productions under Peter Molyneux, who wrote the game design, testbed, and the computer players and assistant. [8] In an interview, Molyneux explained that he came up with the ideas for Dungeon Keeper while sitting in a traffic jam, and become so engrossed in them that when the traffic had moved, he did not notice. [8]