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  2. God of War III - Wikipedia

    en.wikipedia.org/wiki/God_of_War_III

    God of War III is a 2010 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment.First released for the PlayStation 3 on March 16, 2010, it is the fifth installment in the God of War series, the seventh chronologically, and the sequel to 2007's God of War II.

  3. God of War (franchise) - Wikipedia

    en.wikipedia.org/wiki/God_of_War_(franchise)

    The production discusses the relationship between the God of War games and Greek mythology, and features members of the God of War III development team and professional historians. It was included as part of the God of War III Ultimate Edition (North America) and Ultimate Trilogy Edition (Europe, Australia, and New Zealand) packages. On March ...

  4. God of War video game collections - Wikipedia

    en.wikipedia.org/wiki/God_of_War_video_game...

    The port was produced as a result of feedback from fans of the series and was viewed as a means of introducing new players to the series before God of War III was released. [12] The God of War III game demo from E3 2009 was included with early copies of the collection. [13] Sanzaru Games was responsible for porting the collection to the Vita. [14]

  5. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    DXVK was first developed by Philip Rebohle to support Direct3D 11 games only [13] as a result of poor compatibility and low performance of Wine's Direct3D 11 to OpenGL translation layer. In 2018, the developer was sponsored by Valve to work on the project full-time in order to advance compatibility of the Linux version of Steam with Windows games.

  6. God of war 3 - Wikipedia

    en.wikipedia.org/?title=God_of_war_3&redirect=no

    Pages for logged out editors learn more. Contributions; Talk; God of war 3

  7. Santa Monica Studio - Wikipedia

    en.wikipedia.org/wiki/Santa_Monica_Studio

    After publication, Santa Monica Studio shifted to its next project, God of War, while re-using the engine from Kinetica. [ 2 ] The External Development group, a department within Santa Monica Studio separate from internal development teams, [ 4 ] acts as both a video game publisher and business incubator for indie game studios, notably ...

  8. Generational talent or generational hype? It's all same for ...

    www.aol.com/generational-talent-generational...

    There's a lot to like about Colorado QB Shedeur Sanders ahead of the NFL draft. Just skip the talk of "generational" talent.

  9. Cory Barlog - Wikipedia

    en.wikipedia.org/wiki/Cory_Barlog

    After joining Santa Monica Studio, he was the lead animator for God of War (2005) and directed God of War II (2007), for which he won a BAFTA for his writing work on the game. He also served as game director of God of War III (2010) for the first eight months of its development. [4]