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  2. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    Game Vortex rated the game 80/100, saying that "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". 7Wolf Magazine rated the game 70/100. Reading Adventures gave mixed reviews. Although they said that ...

  3. The ClueFinders Search and Solve Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Search_and...

    Cluefinders Search and Solve Adventures: The Phantom Amusement Park is an educational computer game in The Learning Company's ClueFinders series that focuses on critical thinking skills. In the game, the ClueFinders must rescue the curator of the local art museum , who has been mysteriously trapped at the top of a drop tower in an abandoned ...

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  5. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    en.wikipedia.org/wiki/The_ClueFinders_4th_Grade...

    All Game Guide gave the game four out five stars, generally complimenting graphics, gameplay and controls, and called it "a delightful mix of adventure and learning". [2] Game Vortex rated it 80/100, [ 3 ] 7Wolf Magazine rated it 70/100, while macHOME gave it 3 out of 5 stars.

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  7. Scavenger hunt - Wikipedia

    en.wikipedia.org/wiki/Scavenger_hunt

    An early example of the genre is Kit Williams' 1979 book Masquerade while games still in play include The Secret and On the Trail of the Golden Owl. An unusual example of the armchair treasure hunt is the book MAZE: Solve the World's Most Challenging Puzzle by Christopher Mason, with the publishers awarding a prize of $10,000 USD to the reader ...

  8. The ClueFinders Math Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Math...

    An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity. Many, including the elder's pessimistic apprentice, believe the Yeti is behind the theft, but the clues all point in different directions and it appears a different person is responsible for the theft of each item.

  9. Gumshoe System - Wikipedia

    en.wikipedia.org/wiki/GUMSHOE_System

    The Gumshoe System is designed to solve this by making the game not about finding clues, but about interpreting them. Attention is given to designing investigative scenarios, while at the same time the focus is put on encouraging the players to take control of the investigation (and, thereby, the story being told).