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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  4. Open Game Engine Exchange - Wikipedia

    en.wikipedia.org/wiki/Open_Game_Engine_Exchange

    The Open Game Engine Exchange (OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps. It uses Open Data Description Language for data storage, a method for arbitrary data storage that maintains human readability.

  5. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    [9] [10] Because the games industry was focused on console games when the iPhone and App Store were released, Unity was positioned to support developers looking to create mobile games. [11] [12] Its dominance on the iPhone was largely uncontested for a couple of years. [9] In 2007, Over the Edge changed its name to Unity Technologies. [13]

  6. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript .

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  8. Remove Banner Ads with Ad-Free AOL Mail | AOL Products

    www.aol.com/products/utilities/ad-free-mail

    Windows: Windows 7 and newer Mac: MacOS X and newer Note: Ad-Free AOL Mail removes ads while using AOL email; it is not supported on AOL Desktop Gold or the AOL mobile app.

  9. Windows Presentation Foundation - Wikipedia

    en.wikipedia.org/wiki/Windows_Presentation...

    Windows Presentation Foundation (WPF) is a free and open-source user interface framework for Windows-based desktop applications. WPF applications are based in .NET , and are primarily developed using C# and XAML .