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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...
The Open Game Engine Exchange (OpenGEX) is a format that aids the application-agnostic transferring of complex scene data between 3D graphics apps including game engines and 3D modelling apps. It uses Open Data Description Language for data storage, a method for arbitrary data storage that maintains human readability.
[9] [10] Because the games industry was focused on console games when the iPhone and App Store were released, Unity was positioned to support developers looking to create mobile games. [11] [12] Its dominance on the iPhone was largely uncontested for a couple of years. [9] In 2007, Over the Edge changed its name to Unity Technologies. [13]
Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript .
In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
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Windows Presentation Foundation (WPF) is a free and open-source user interface framework for Windows-based desktop applications. WPF applications are based in .NET , and are primarily developed using C# and XAML .