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The Canon Hack Development Kit (CHDK), an open source firmware for Canon cameras, uses Lua as one of two scripting languages. Celestia, the astronomy educational program, uses Lua as its scripting language. Cheat Engine, a memory editor/debugger, enables Lua scripts to be embedded in its "cheat table" files, and even includes a GUI designer.
Also, Lua is used in non-video game software, such as Adobe Lightroom, Moho, iClone, Aerospike, and some system software in FreeBSD and NetBSD, and used as a template scripting language on MediaWiki using the Scribunto extension. [28] In 2003, a poll conducted by GameDev.net showed Lua was the most popular scripting language for game ...
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Here are some short points about Lua, for those who already know other computer programming languages and how to program. They focus mainly upon what you might find different in Lua. Lua is dynamically typed. There's no static typing at all.
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Lua is a scripting language which can be used to analyze data, calculate expressions, and format results using functions or object-oriented programming. Although some Lua scripts can be kept simple, for easy understanding, Lua allows complex structures including tables, dynamic functions, and associative arrays where index subscripts can be ...
Pages in category "Lua (programming language)" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules